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Apr 19, 2018
I'm partway through building a pixel-scan light field camera. So far I have a camera that captures perspective images by rotating a single photodiode with a pinhole lens across a scene. The images take an hour or more to capture at 64x64 pixels and they look like something out of an NES game.
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Apr 12, 2018
I worked with Justin Manley to use Harrison Ryker's 1938 set of aerial photographs of San Francisco to extract depth information and construct a point cloud of the city as it was in the '30s. We ran into some interesting challenges, from inaccurate GeoTIFF data to keypoint-snatching street labels. As the project currently stands, we have depth information for regions of the city covered by two or more photos, and plenty of room for improvement.
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Sep 5, 2017
My thesis at Princeton University used multirotor drones to take stereo video from two different airborne perspectives. The captured video could be viewed through a VR headset to give the impression that the viewer was standing hundreds of feet tall, with eyes set far apart.